Friday, December 16, 2011

Coffee (Motion Graphics)



This is my final project for my motion graphics class. I think this was the class I enjoyed the most this semester. I feel like I learned a lot, although I don't think I applied this knowledge to my work very well. I also got to play around with Particular and Mocha, and those experiences were pretty excellent. I'll be taking Special Effects next semester, and working with special effects in Houdini and Particular in After Effects is something I'm very interested in. I feel so much more comfortable with After Effects now!

For this assignment, I wanted to create an infographic about the production of coffee. I'm satisfied with the overall feel, but I still think there are some timing issues that could be fixed.

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Este ha sido mi proyecto final para mi clase de motion graphics. A pesar de que siento que fue mi mejor clase este semestre, y que aprendí muchísimo, no creo haber aprendido a aplicar lo que aprendí en mi trabajo del todo. Igual, me pareció una clase excelente porque empecé a experimentar con Particular y Mocha, que son cosas que me llamaban mucho la atención. Voy a tomar una clase de efectos especiales el semestre que viene, y ojalá pueda combinar estas cosas con Houdini. Lo mejor de esta clase es que creo que ya le perdí todo el miedo a After Effects <3


Para este proyecto quería enfocarme en hacer una infografía de la producción del café. Me gusta el tono que tiene y todo, pero creo que todavía hay varias cosas que podría trabajar. 

Credits:
Voice over: Cassandra Sanders Background
Music: Ojala Que Llueva Café en el Campo - Juan Luis Guerra
Film Footage: The Journey of The Coffee Bean (Watch it here: youtu.be/xD-pLgLgZGo)

The Canada Line Project

The Canada Line Project consists of four 10 second films my classmates in Experimental Animation and I worked on for a couple of months this semester. This was commissioned by the Canada Line subway company, and will be aired from the middle of January to February in all the screens of all the Canada Line stations. So, if you're in the Vancouver area during that time, make sure you take the subway and check out all four films! The films will be aired individually during four weeks. This has been my first experience with public art - exciting!

The sad thing? We weren't allowed to add sound - I really wish we had worked with sound!

The class was divided into three different groups to work on the first three films. We had to develop ideas and pitch them to our benefactors - a public art consultor and a representative from the Canada Line company. I was very lucky to work with a group of talented people on the third film "Parade". Eventually, we organized a set of people to work on the final film "Coda". After seeing what the other two groups created, I must say this project was very successful. You'd have to see them all together, but I'll save that for later. These are the films I worked on:





Coda - Third Test from Karla on Vimeo.


Here are some WIP clips, and tests of the characters I animated. It was exciting to animate paper cutouts; this is something I might do for my grad project. Also, I'm very happy I got to work in so many aspects of production - from storyboards and animatics  to compositing and cleanup.








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Este proyecto fue una comisión de cuatro cortos de 10 segundos por Canada Line, una compañía local de trenes subterráneos. Ha sido parte de mi clase de Animación Experimental, y trabajé con varios de mis compañeros para crear dos de las cuatro partes. Este proyecto va a ser mostrado al público en todas las pantallas de las estaciones de Canada Line en Vancouver. Así que si van a estar por estos lados entre Enero y Febrero, ¡presten atención cuando estén en el subte!
Esta ha sido mi primera experiencia con arte público, y a fin de cuentas ha sido una experiencia positiva. Para desarrollar el proyecto, la clase se dividió en tres grupos para trabajar en los primeros tres cortos. Desarrollamos una serie de ideas que presentamos a una representante de la compañía y una consultora de arte público. Después de storyboards, animatics, y aprobación, empezamos a trabajar. Yo trabajé en las partes 3 y 4 (postearé las 1 y 2 el año que viene). 


Fue bastante satisfactorio poder trabajar en tantas etapas de producción. Desde hacer un pitch hasta limpiar en post producción. Aparte, este proyecto me permitió trabajar animando papel cortado, que es algo que no había hecho "formalmente" y me ha gustado muchísimo.

Credits:
Parade
Preproduction work by: Laura Nisbet, Tor Aunet, Nick Byrne, Lou Papa, Brian Iankovs, and Karla Monterrosa
Characters and animation by: Emily Kao, Laura Nisbet, Tor Aunet, Lou Papa, Brian Iankovs, and Karla Monterrosa
Set by: Rose Luo, Emilie Van Os-Schmidt, Nick Byrne and David O'Brien

Coda
Preproduction work by: Laura Nisbet, Emilie Van Os-Schmidt, and Karla Monterrosa
Animation and characters by: Laura Nisbet, Brian Iankovs, Lou Papa, Tor Aunet, Jennifer Chiang, Cody Shaw, Emily Kao and Karla Monterrosa.
Set by: Rose Luo, Emilie Van Os-Schmidt, Nick Byrne and David O'Brien


Monday, December 5, 2011

Ghosts




"Ghosts" is a little comic I've been working on for the past few days for the ILL'N Club Illustration Anthology. The theme is "Daydreams and Nightmares". This took around 20 hours, which -now that I think about it- seems like a lot. I think I might be a slow worker (original size is 11" x 14"). I used construction paper, card stock, cardboard, felt, and a lot of hot glue. This version has been slightly cleaned up in Photoshop (nothing significant). 
I'm happy with the results, although now that I look at it all finished, I can definitely spot many mistakes I could've dealt with a lot better. Anyway, there's always next time. Eventually, I'll post the process behind this.
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Este es un cómic corto en el que he estado trabajando por un par de días. Es para una antología que el club de ilustración de mi escuela está trabajando, y el tema es "Daydreams and Nightmares", que no estoy segura cómo traducir, porque "daydream" es 'soñar despierto', pero no se si tiene un nombre... Da igual. Bueno, trabajé en esto como por 20 horas, lo cual suena como muchísimo tiempo. Creo que trabajo demasiado lento, porque siento que debió haber tardado menos (bueno, sí mide como 11"x14"). 
Usé un montón de papel construcción de colores, cartón, y quizá algo de papel fabriano. La versión que ven acá ha sido limpiada en Photoshop, pero nada grande. 
Estoy razonablemente satisfecha con los resultados, aunque ahora que lo veo terminado y junto, puedo ver vaaarias cosas que debí haber cambiado. Pero pues, hoy ya estuvo. Cuando tenga el proceso escaneado, lo postearé.

Sunday, November 20, 2011

Second Annual Deck Show

Last night, the ILL'N Club's 2nd annual Deck Show opened at The Fall Gallery & Tattoo. It was a great night, and I was very impressed by the quantity (125 boards, ladies and gentlemen!) and quality of the work. I took a lot of pictures and posted the prettiest because I'm a horrible photographer.

Perhaps the only thing that bothered me was that our piece (mine was a collab with my roommate Laura Nisbet) was hung upside down. It was a bit too late to fix this when we got there, but oh well. Hopefully, it'll be fixed in the next couple of days. 

Because most of these pictures were taken when the boards hadn't been labeled yet ( I got there pretty early), I don't know most of the artists/titles. If you see your work here, drop me a line in a comment so I can add your name, and title of your piece. 


Work by Jenna Brown (far left, blue background)

"Hooters Gonna Hoot" by Rachel Shneyer (bottom)




Work by Leira Zamfirescu (far left), Alice Vogelaar (bleeding bird on white background), and Devin Rosychuk (green and pink skull design)



Two boards (the pirate and the creatures in the city) by Durwin Talon and Guin Thompson

 The piece with the snake was made by Nomi Chi, who also works as a tattoo artist at The Fall.



WHY IS EVERYTHING SO NICE


"A Deck of Birds", by Laura Nisbet and myself (colorful one next to the doughnuts). From a completely different angle.
Let's just call it abstract art.





We got a really good amount of people :D
Must've been the great art + the bar!



Not sure who made this, but I found it lovely.



My board from the last show, I regret not
retouching the colours :/ They could've used
a revamp!

Close-up for vanity



"Gentlemen" by Sinan Demirer (middle, with the pigs)


"Marie Antoinette" by Rebecca Rochon (middle, pink background)


I want to buy this doughnuty board and eat it!

If you're interested in purchasing any of these pieces, they're on sale until the end of January at The Fall, in Downtown Van.

Wednesday, November 16, 2011

A Deck of Birds


A Deck of Birds - by Laura Nisbet and myself. This is a collaborative piece for the ILL'N Club's second annual Deck Show, opening this saturday at The Fall Gallery & Tattoo. I'm super excited about this, it's so humbling to see my work hanging next to some really brilliant pieces. Come if you're in the area - it's going to be pretty amazing!

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A Deck of Birds, por Laura Nisbet y su servidora. Esta patineta fue trabajada para el segundo show anual del club de ilustración de la escuela. Estoy increíblemente emocionada por esto :D Es un honor inmenso exhibir trabajo al lado de personas súper talentosas y piezas preciosas. Si están en Vancouver, dense una vuelta por The Fall Gallery & Tattoo el sábado :) 

Wednesday, November 9, 2011

Bent Fairy Tale Reel





This is a project for my Storytelling + Script Development class. The assignment was to pick a fairy tale and modify it. The story I chose is a Romanian tale about a knight who saves a princess from a dragon who likes to collect princesses and show them off (as you do, you know). I bent it by giving the princesses a CELL PHONE! I might make some changes to it, but so far I think it's looking really cute.

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Esto es un proyecto para una clase de narrativa y desarrollo de guión (pero les digo: se siente como una clase de lenguaje de cuarto grado). La tarea era elegir un cuento de hadas y modificarlo. Yo decidí modificar un cuento rumano sobre un príncipe que salva a una princesa de un dragón que colecciona princesas para exhibirlas (como todo mundo haría, supongo). El cambio que hice fue darle un celular a las princesas para que pudieran pedir ayuda. Creo que le faltan unos cambios, pero hasta ahora se siente bastante bien.

Saturday, November 5, 2011

Canada Line Project Development II




More development for the Canada Line Project! I don't think we'll be using these characters, but they were fun to work on.
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Más desarrollo para el proyecto de la Canada Line (es una compañía de trenes subterráneos). Mi equipo y yo decidimos no usar estos personajes, pero igual fue divertido hacerlos.